How to improve mobile game testing
3 minute(s) read
Published on: Aug 26, 2020
Updated on: Jan 12, 2022
We are here to guide you about how you should deal with this phase and what you should do to test your game. Stay connected and explore!
After the game development phase, there comes game testing before launching the game into the market. You have to be more than conscious while game testing because it is the phase that will show you the results of your efforts, and you will get to know about the areas of your practices where you have to work to improve them. We are sharing some tricks and tips that will help you throughout the game testing phase, and you will be able to launch your game without any insecurity in the market. Without any further ado, let's dive in and learn them all out!
There are three stages that you have to focus on while in the game testing phase. These three stages would help you in the thorough testing of your game. These three challenge stages are
In the first stage, you have to decide the ways and ideas for game testing. There are many ways for game testing that you can opt for. Go for the one that suits you and your game the best. Then you have to describe the metrics that you have to track along with defining a valid and reasonable hypothesis.
At this stage, you have to choose the best methodology for testing. You have to make sure that you are getting enough sample data from different sources to use in your game testing. And you have to choose the time of the test and the duration also.
Of course, there is some cushion of improvements in the results phase that you can make before launching your game into the market. In this phase, you have to be able to tackle the noisy and uneventful results. And you have to be ready to make changes to your game after getting the results.
There are some methodologies of testing that all the developers use and get the promising results are as follows:
- Google playtesting and surveys
- A/B test
- Multi-armed bandit and Bayesian testing.
Google playtesting and surveys:
We know that surveys and feedback play a crucial role in improving, and the test is actually for the improvements. We can use the surveys and feedback in the pre-launching phase of testing. It will narrow the issues, and you will get to know about the defaults of your game.
It is the most used test in the gaming field and shows 100% results. These are identical tests that are compared with each other to get the results. Most the game developers use this methodology for testing their games.
Multi-armed bandit and Bayesian testing:
Another incredible testing technique involves the advanced options and tools that will help you reduce the cost, and you see the visible refinements in the live tests.
All these methods that we mentioned above are worth researching and implementing. We gave you the idea now; it's your turn to explore the depth of these testing methodologies that will help you make your pre-launching phase amazing.
Use the one that suits you the best and then launch your game into the market to get a positive response from the audience!